To make it fully touch-screen do the followingOpen up the Game/Software
Jad file in Notepad, Insert the Following Red Line.
MIDlet-Touch-Support: True
Other idea i seen doing some Google searching give em a Try...
* Append the following line to the JAD file used by the application:
UseNativeTextButtons: false
ReverseSoftkeys: true
UseNativeCommands: false
* Append the following line to the JAD file used by the application:
MIDlet-TargetLCD-Height: 320
MIDlet-TargetLCD-Width: 240
Posted by: TeleNubby
* Append the following line to the JAD file used by the application:
MIDlet-Touch-Support: True
* Append the following two lines to the manifest file (.MF) INSIDE the JAR archive:
P.S. for those of you who have no clue what he is talking about here. You open the Application JAR file with something like 7-zip, Then you look for a folder named "META-INF". Inside there you will see a File named "MANIFEST.MF" Drag this to desktop, Open it with Notepad Insert Lines below, Save.
Now Drag from Desktop back into JAR Archive where you dragged it out of it will ask you to update current file there just say yes and Re-upload it to your phone with TKexplorer.MIDlet-Original-Display-Size: 240, 320
MIDlet-Target-Display-Size: 240, 400
Try all the above one of them should work for yea.
IT is also know known that some application are hard coded at a certain size, In order to change these size one would have to Re-compile the application at the new Desired size.
Thus why when you use any of the Above lines to remove Arrows you get the white space that means that application was created at a smaller size then we need.
Maybe since TeleNubby is:
J2SE Programmer [Windows XP]
J2ME Programmer [Samsung Behold]
We can talk him into Re-compiling some of these application at a bigger size for us. =)
Peace, Morte